Preview the Block Grid
Turn PNG, JPG, JPEG, or BMP colors into an editable Minecraft block layout.
Upload an image and turn it into a Minecraft build you can place with schematic-based workflows. Preview the grid, adjust the block palette, check block counts, and export for WorldEdit-compatible builds.
Convert an ImageTurn PNG, JPG, JPEG, or BMP colors into an editable Minecraft block layout.
Download a .schem for WorldEdit 7 or a .litematic for Litematica on Java 1.13 and later, or a legacy .schematic for Java 1.12 and older.
Review dimensions, palette choices, and block totals before placing a large design.
The converter maps each image pixel to a Minecraft block color. You choose the target width and height, crop the source, select a palette, and edit the resulting grid before downloading it. Processing stays in your browser; the image is not uploaded to a conversion server.
.schem (WorldEdit 7) and Litematica .litematic; Java 1.12 and older get the legacy MCEdit .schematic. Opening an existing file still works only for flat legacy .schematic files.
A schematic is useful for repeated placement, large flat builds, and worlds with WorldEdit installed. Raw commands or Command Block pages suit smaller tests, while a .mcfunction bundles command output into a downloadable function file. Survival builders can skip automatic placement and use the sorted material list instead.
Pick the final width and height before export because every grid cell becomes a block. The editor lets you choose the spawn direction used by generated output. Rotation and mirroring are not separate image-transform controls in this page: prepare the image orientation before upload, edit the grid, or use the placement controls offered by your compatible WorldEdit setup (such as //rotate 90).
Yes. Open a PNG, JPG, JPEG, or BMP image, choose your Minecraft version, configure the grid, edit it, and save a WorldEdit .schem or Litematica .litematic file (Java 1.13 and later) or a legacy .schematic (Java 1.12 and older).
Move the .schematic file into your WorldEdit schematics directory, then run //schem load <filename> and //paste -a. Read our Minecraft Schematics Guide for full singleplayer and server instructions.
Yes. Upload your 2D .schematic file into the editor, preview the block grid on the canvas, and select Save As → PNG.
For Java 1.13 and later, save the Sponge .schem format that WorldEdit 7 uses by default and load it with //schem load. For Java 1.12 and older, the editor saves the legacy .schematic format that WorldEdit 6 reads. Test a small build first before placing a large one.
Commands are convenient for quick placement tests; schematics are generally easier for large or repeated Java Edition builds with easy //undo support.
Schematic export targets Minecraft Java Edition. Bedrock and PE players can use the Materials List (Amounts of Blocks) in Convert to build by hand.
It does not provide dedicated rotate or mirror buttons. Adjust the source orientation before upload or use compatible WorldEdit rotation commands (//rotate 90).
Start with a 32 × 32 or 64 × 64 test. Doubling both dimensions uses four times the grid cells.
Yes. For Java 1.13 and later, Save As offers a .litematic file that the Litematica mod loads as a placement guide for survival building.
Preview, edit, and export your block art for a compatible WorldEdit setup.
Open the Image Converter