Swap a block everywhere in one step
Don’t have enough of a block, or don’t like how it looks? Click Replace next to it under Blocks in this art, then pick the block you want instead. Every one changes at once, and Undo puts it back.
Turn any image into Minecraft blocks, fix it in the editor, then export a schematic or commands.
How it works
Every screen of the editor, from the first preview to the file you load in Minecraft.
Part 1 · Upload and set up
Switch between Original and Minecraft blocks to compare. On a computer, hover over a block to see its name and how many you need.
How many blocks wide and tall. Pick 64, 128 or 256, or type your own; the chain icon keeps the picture’s proportions.
Choose a wall or map art (flat or staircase), and the Java version you play, from 1.9 to the latest.
Use every block, only blocks you can get in Survival, or pick your own list with Custom.
How many of each block you need, in stacks of 64. It updates with every change.
Happy with the preview? This opens it in the editor.
Part 2 · Edit and export
Pencil, brush, bucket fill, eyedropper, zoom and move. On a phone, use two fingers to move and zoom.
Click or tap a block to paint with it. Type in Filter by name to find one quickly.
Every block your build uses, most first. Click Replace next to one to swap it everywhere.
Made a mistake? Go back, or forward again, up to 100 steps.
Shows your version, mode and size. Click it to go back and change them.
Download a file or copy commands to build it in your world. See the formats below.
Core features at a glance
Don’t have enough of a block, or don’t like how it looks? Click Replace next to it under Blocks in this art, then pick the block you want instead. Every one changes at once, and Undo puts it back.
Want the picture to show up on an in-game map? Set Mode to map art and the image is sized to whole 128 × 128 maps using map colors. Staircase builds blocks at different heights for extra shades, and on Java 1.13 or newer you can download ready-made map files.
.mcfunction files and datapacks, WorldEdit and
Litematica files, and flat or staircase map art.
Pixel Art Generator is a Minecraft pixel art editor focused on fast iteration: upload a picture, preview it as block-style pixel art, adjust settings in real time, and refine the result on the canvas. When you’re ready to build, export in formats that match how Minecraft builders actually place large images in a world—by hand in survival, via command blocks, or using WorldEdit schematics in Minecraft Java Edition.
Export formats
Shows block counts so you can gather materials for survival builds.
Plan a survival build →.schem and Litematica .litematic
Save a schematic for fast placement in Java 1.13 and later,
or a legacy .schematic for Java 1.12 and older.
Generates paged commands you can run in sequence to build the art.
Open the converter →.mcfunctionExports a function file for longer outputs and smoother execution.
Gives the plain command list for advanced workflows and testing.
Lay the image flat with staircase heights for extra shades,
then export the build or ready-made map.dat files.
Minecraft pixel art can be placed in many ways, and each method has its own limits (chat length, command block size, chunk loading, and server permissions). The exporter is designed so you can start simple and then switch methods without rebuilding your project from scratch.
If you’re looking for an image to pixel art generator
that speaks “Minecraft”, the key is choosing the right export for
your build size. Command blocks are great for quick prototypes and
smaller murals; .mcfunction exports are easier to run
for longer outputs; and WorldEdit .schem or
Litematica .litematic files are ideal when you already
use those mods for large builds. You can also
switch to a survival-friendly path by exporting block amounts and
placing blocks manually.
Why builders use it
Images and schematics are processed on your device. Nothing is uploaded to a server.
Open the page and start. No sign-up, no password, no email.
Every size, block set and export format is free. There is no subscription or paid tier.
Upload, settings, editing and export all work on touch screens too.
Blocks, commands and file formats follow the version you pick, so exports load in your world.
Exact block totals in stacks of 64, so you can gather materials before you build.
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FAQ
Want a deeper walkthrough? Browse tutorials or open the editor and follow Getting Started.
Minecraft has practical limits for how much text you can paste or store in a command block. Paging keeps each chunk small enough to run reliably, especially on servers and Realms.
Use the block counts in the export step when you want to plan a survival build or estimate materials before placing anything. The generator totals each block type so you can see the resource cost before you commit to the size.
Many builds clear a rectangular area before placing blocks so the mural isn’t mixed with existing terrain. The “Commands to Delete” section previews that clearing step so you can confirm the size and location before running anything in a real world.
Choose schematic export when the image is large or when you already use WorldEdit in Minecraft Java Edition. Commands are fine for quick builds, but schematics are easier to place and manage when command length becomes a problem.
Exports depend on the direction you choose (where the mural “faces”). Change the facing/spawn direction, re-export, and place it again in a fresh area.
Yes. The core Classic Editor workflow—upload, configure, edit, and export—works on phones and tablets. For the full desktop workspace and the most comfortable editing experience, use a screen at least 1088px wide.
Start with Tutorials for step-by-step guides on palettes, resizing, schematics, and using command blocks with multi-page output.
Drop an image, explore the toolset, and ship your next Minecraft mural, map-art reference, or server logo without ever leaving the browser.
Open the Classic Editor