Minecraft Schematics Guide
Learn how this site handles .schematic files (the legacy WorldEdit format): what it is, how to import it into the editor, and practical ways to place your exports in-game.
1) What is a .schematic?
A .schematic file is a legacy WorldEdit schematic format that stores blocks and their metadata.
This site can import .schematic into the editor and can also export a pixel-art result as .schematic.
2) Import into the editor
- Open the Classic Editor.
- On Start, choose a
.schematicfile. - If the import succeeds, you can continue through Settings → Editor → Convert.
3) Export options from this site
After editing, go to Convert and choose an export method:
- Command block / Raw commands — paste in-game (syntax depends on selected Minecraft version).
- .mcfunction — download a function file and run it in a datapack-friendly workflow.
- .schematic — download a WorldEdit schematic for placement (when supported by your tooling/version).
- Manual — a block count list for hand building.
4) Place in Minecraft (WorldEdit / commands)
Common placement paths:
- WorldEdit: load your
.schematicin your WorldEdit schematics folder and paste it where needed. - Datapack: use the exported
.mcfunctionoutput. - Command blocks: use the multi-page command block output for quick testing.
5) Limitations & tips
- Format mismatch: many modern workflows use
.schem; this site focuses on.schematic. - Pixel art depth: imported pixel-art schematics are expected to be “flat” (one-block thick) in one dimension.
- Height limits: Minecraft height rules vary by version; keep builds within your world limits.
FAQ
How do I turn images into block plans? Use the Classic Editor and read the Pixel Art Complete Guide.
What if my build is too tall? Clamp height to 256 or split into stacked segments; check world height rules for your version.
Which export should I pick? Use .mcfunction / commands for broad compatibility, or .schematic if your WorldEdit workflow supports it.
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