Minecraft Pixel Art Maker

Turn any image into editable Minecraft pixel art. Refine the block grid with dedicated drawing tools, swap palettes, track live material counts, and export your build.

Open Generator

Editable Block Canvas

Zoom in, paint individual blocks, and clean up color noise without restarting conversion.

Custom Palette Controls

Select specific materials (wool, concrete, terracotta) or replace one block type across the entire canvas.

Live Materials & History

Track block quantities in real-time as you paint, and easily undo, redo, or compare with your source image.

Mobile-ready editor: The core Classic Editor workflow—upload, configure, edit, and export—works on phones and tablets. For the full desktop workspace and the most comfortable editing experience, use a screen at least 1088px wide.

Make and edit pixel art on an interactive block grid

The Pixel Art Maker gives you full creative control over converted builds. Instead of accepting an automatic conversion as final, you can touch up character features, smooth outline transitions, and eliminate stray block noise directly on the canvas before exporting.

Interactive drawing tools and keyboard shortcuts

Speed up your editing workflow with dedicated pixel art tools and keyboard shortcuts:

Tool Shortcut How to Use Best For
Pencil P Click or drag to place single blocks with precision. Fine outlines, facial details, eye highlights
Brush B Paint with a wider circular stroke. Shading larger areas, broad background strokes
Brush Size [ / ] Decrease or increase pencil and brush radius. Quickly scaling stroke width on the fly
Bucket U Flood fill connected matching blocks in one click. Solid backgrounds, uniform clothing sections
Eyedropper E Sample any block from the canvas to make it active. Color picking without scrolling through the palette
Zoom & Pan Z / G Zoom in for single-cell accuracy, or grab/drag the view. Navigating large canvases (64×64 or 128×128)
History & Compare Ctrl/Cmd+Z / O Undo/Redo steps, or hold O for original image overlay. Fixing mistakes and checking silhouette accuracy

3 Pro-tips for cleaning up converted pixel art

1. Unify noisy backgrounds with the Bucket tool (U)

Photo backgrounds often contain subtle gradients that turn into dozens of mixed blocks. Select a neutral block (like Black Concrete or White Wool) and flood-fill the background to make your foreground character pop.

2. Sample and blend outlines with the Eyedropper (E)

Automatic conversion may create single-pixel color artifacts along high-contrast borders. Press E on the primary outline block (e.g. Black Terracotta) and use the Pencil (P) to smooth out broken edges.

3. Swap rare materials using Replace Blocks

If your conversion includes rare or hard-to-obtain blocks (like Lapis Lazuli or Diamond Blocks), open the palette, select the rare block, and use Replace Blocks to swap every instance with Blue Concrete or Cyan Wool in one step.

Palette selection and live material planning

Choose between three palette modes depending on your game mode:

As you draw on the canvas, the Amounts of Blocks drawer calculates the total block count and breaks quantities down into stacks of 64 live. For dedicated material planning, visit the Block Count Generator.

Export choices for every Minecraft workflow

Once your pixel art is refined, choose the export format suited for your build environment:

Export Format Best For In-Game Usage
Amounts of Blocks Survival mode builds Itemized materials list with 64-block stacks and coordinates for manual building.
Command Block Pages Creative mode testing Numbered command pages split to fit Minecraft Java character limits without truncation.
.mcfunction File Large murals & Map Art Single datapack script that places 10,000+ blocks in one tick via /function.
WorldEdit .schem / .schematic Server builders & admins WorldEdit file for instant //schem load and //paste -a placement: .schem on Java 1.13+, legacy .schematic on 1.12 and older.
PNG Image Documentation & sharing Download a clean pixel grid image to share with friends or use as a blueprint.

Frequently Asked Questions (FAQ)

How does the editable-grid workflow work?

You start by uploading a picture or .schematic file to create a block grid. You can then use the interactive canvas tools (Pencil, Brush, Bucket, Eyedropper) to edit individual cells, adjust colors, and preview live block counts before exporting.

Which drawing tools and shortcuts are available?

Available tools include Pencil (P) for single blocks, Brush (B) with adjustable radius ([ and ]), Bucket (U) for flood filling matching regions, Eyedropper (E) for sampling canvas blocks, Zoom (Z), Grab/Pan (G), Undo (Ctrl+Z), Redo (Ctrl+Y), and Original Image Overlay (O).

Can I change or replace block materials after conversion?

Yes. You can select any block from the palette and paint over cells, or use the Replace Blocks feature to swap every instance of a specific block across the entire design with a new material.

Does the block count update live as I edit?

Yes. The Amounts of Blocks panel tracks every canvas change in real-time, recalculating total quantities and stacks of 64 as you paint or fill blocks.

What export formats are supported?

You can export survival material lists (Amounts of Blocks), numbered Command Block pages, raw placement commands, downloadable .mcfunction files and datapack zips, WorldEdit .schem and Litematica .litematic files for Java 1.13+, legacy .schematic files for Java 1.12 and older, and high-resolution PNG previews.

Does editing upload my image to a server?

No. All canvas editing, image processing, history tracking, and file exports execute locally in your web browser. Your artwork never leaves your device.

Related Minecraft tools & guides

Create and refine your Minecraft pixel art

Open the editor to fine-tune your block canvas, clean up edges, and export with confidence.

Open the Pixel Art Maker